﻿This is my suggestion of how to color units. 


At first: Use the skins of guille. 

You can find them here: http://www.slitherine.com/forum/viewtopic.php?f=147&t=36536&p=396987&hilit=guille+skins#p396987

You should be able to find them as skin group when opening the sprayshop. So I have included as an own "skin group". 

Normal units: Just take the base icon. If this color does not look like normal grey, then try another type of grey.

Normal units desert: 03-Desert base color-a. It has to lighter yellow.

SE units deserts: 01-SE Desert Camo-b. It has to be darker than average.

SE units normal regions: 01-SE Green 2 Tone Light Camo-b. Use this only for vehicles, but not for infantry and transport units such as Opel Blitz and similar canvas units.

SE infantry, normal regions: O1-SE Green 2 Tone Light Camo-b, BUT the infantry is a little greenish now. So, go to secondary color (tracks etc.) and go to "web", then "system", then apply Inactive Caption Text. This is the color for text, but is good for darkening the infantry sufficiently well.

SE transport units: The same as SE infantry for normal regions. Because of the canvas of transport vehicles.

SS units: 02-SS Ambush Camo. But not for transport vehicles with canvas!

SS transport units with canvas: 02-SS Ambush Camo, but once again, change the secondary color. Go to web, system and then pick once again inactive caption text. 


Advice for picking other colors: I have colored the canvas of transport vehicles with the secondary (red) color. The secondary color is also used for infantry clothing. The tertiary color is used for barrels and arms.



